For technical creators · Private preview

Build the idea.
See the process.

Turn an idea into a prototype you can review. Keep track of the references and revisions behind each asset.

THE STUDIO CANVAS

Keep the work connected.

Work with images, 3D models, audio, and video on one canvas. Inspect an asset to see its source, generation settings, and review notes.

Studio is in private preview

MADE IN STUDIO / SCOUT

One idea.
Multiple perspectives.

A capsule, a flight, an assembly study. Explore the assets and see the references, tools, and decisions behind them.

Select an asset to explore its details
Scout capsule

Explore the model and its related video studies.

Interactive example

SCOUT / PROJECT EXAMPLES

One idea.
Several ways to show it.

A brief, a capsule, and the assets that tell its story. Explore each format, from the first reference to a scene in orbit.

Image

Capsule referenceImage study
Ivory Scout capsule with three dark oval windows and a purple base

Find the look.

This generated image defines the capsule shape and colors. Open it for a closer look.

3D model

Capsule modelDraft

Loading model…

Explore it in 3D.

Rotate the capsule to inspect its shape. This visual draft still needs geometry and print checks.

Audio

Scout launch soundAudio sample
SCOUT / ENGINE & LAUNCH
ENGINE BUILD · IGNITION · LAUNCH / 0:06

Give it a sound.

A six-second engine and launch effect from Scout’s rocket concept. The waveform is illustrative.

Video

Scout in orbitAnime study

Show it in motion.

Follow the capsule above Earth in a five-second anime flight generated with Runway.

Agent

Creative briefDirection
A compact capsule with three oval windows and a purple base.Keep the silhouette playful and the parts easy to read.

Start with words.

Describe the capsule’s shape, colors, and character before creating the first reference.

3D part

Capsule shellImage preview
Visual study of the capsule shell, not a separate mesh

Consider the parts.

This image shows the proposed shell. A separate mesh and physical fit check are still needed.

Document

Reference recordDocument
SCOUT / REFERENCE STUDY
Revision
03
Source
Image edit
Scale
Not established
Open source record

Keep the context.

The record lists the source and revision of this image. Use it to trace how the reference was made.

SCOUT CAPSULE / PART STUDY

Preview the parts.

Inspect images of the proposed shell, nose cap, windows, and base. Separate 3D parts and print checks are still pending.

WHERE WE ARE

Try the examples.
See what comes next.

The Scout examples are public. Studio is in private preview, with project saving and export still planned.

PUBLIC EXAMPLES

Explore Scout.

Inspect the capsule model and part studies. Play the launch sound and watch the capsule in orbit.

Explore the examples
PRIVATE PREVIEW

Work in Studio.

Studio has canvases, threads, and media previews. Local tools can generate assets and save run records. Tool access depends on your setup.

The full workspace is not generally available.
PLANNED MVP

Save your project.

Keep your brief and assets in one project. Reopen it to compare versions, continue editing, or export the work.

Project saving, revision history, and export are in development.

RESEARCH / FUTURE DIRECTIONS

What happens
beyond the screen?

Our research looks at physical behavior and interactive devices. These experiments are separate from the current product.

FELT RESEARCH / PROTOTYPE

Study how it behaves.

We record cloth and capsule simulations so we can compare runs and inspect the settings behind each result.

We still need to compare results with physical measurements and test free descent and deployment.

EMBEDDED HARDWARE / EXPLORATION

Connect an idea to a device.

We want to use the canvas and agents to develop devices with existing boards and chips, then work on their firmware and interfaces.

Hardware integration and physical testing are future work.

The Scout parts are image studies. Before printing them, we need separate meshes and checks for geometry, materials, and fit.

Inspect the part studies
Spacekraft. Build the idea. See the process.